Once the process is learned, then student engagement is unlimited! I have seen literacy improve dramatically because students cannot get enough of what is being presented. ![]() This graduated approach to problems leads to a high level of retention.īy presenting lessons in this graduated manner, students are fully engaged and appropriately challenged to become independent thinkers who can come up with their own project ideas and design their own GUIs and do their own coding. Finally, exercises in the form of summative projects are presented at the end of the lesson. The "Learn Java GUI Applications" tutorials are organized by presenting relevant programming concepts first, fully drawn out examples second, followed by short problems where the student must recall the required programming concept with correct language syntax. Once understood, concepts are easily applicable to a variety of applications. With these projects, there are lessons providing a comprehensive, student-friendly background on the programming topics to be covered. Lessons, examples, problems and projects. With these tutorials, the research behind the projects is done by an author who understands the classroom experience. Every computer science teacher knows what a great deal of preparation is required for projects to work for senior students. This kind of learning is often the focus of teacher training. The finished product is the reward, but the student is fully engaged and enriched by the process. Every bit of the lesson is remembered as it contributes to the final solution. High school learners may follow tutorials at their own pace. That is, while full solutions are provided for the adult's benefit, the projects are presented in an easy-to-follow set of lessons explaining object-oriented programming concepts, Java Swing controls, the rational for the form layout, coding design and conventions, and specific code related to the problem. The tutorials provide the benefit of completed age-appropriate applications for high school students - fully documented projects from the teacher's point of view. JCreator, a specific IDE (Integrated Development Environment) is used to create GUI (Graphical User Interface applications) by employing the Swing Controls of Java Development Kit Version 6. The lessons are a highly organized and well-indexed set of tutorials meant for high school students and young adults. The Java source code and all needed multimedia files are available for download from the publisher's website () after book registration. JCreator 5.0 is available for download at the Web Site. ![]() This tutorial also uses JCreator as the IDE (Integrated Development Environment) for building and testing Java applications. ![]() To complete this course you will need to have a copy of the free Java Development Kit (JDK7) installed on your computer. This course requires Windows XP, Vista, or Windows 7. We offer two beginning Java programming tutorials, JAVA FOR KIDS and BEGINNING JAVA, that would help you gain this needed training. To grasp the concepts presented in LEARN JAVA GUI APPLICATIONS, you should possess a working knowledge of Windows (or other operating system) and have had some exposure to Java programming concepts. LEARN JAVA GUI APPLICATIONS is presented using a combination of over 1100 pages of color course notes and over 100 practical Java GUI examples and applications. Some of the applications built Stopwatch, Calendar Display, Loan Repayment Calculator, Flash Card Math Game, Database Input Screen, Statistics Calculator, Tic-Tac-Toe Game, Capital City Quiz, Information Tracker (with plotting), Line, Bar and Pie charts, Telephone Directory and a video game. The focus of LEARN JAVA GUI APPLICATIONS is to use the existing objects and capabilities of the Java Swing library to build a wide variety of useful desktop applications. LEARN JAVA GUI APPLICATIONS has 9 lessons covering object-oriented programming concepts, using a integrated development environment to create and test Java projects, building and distributing GUI applications, understanding and using the Swing control library, exception handling, sequential file access, graphics, multimedia, advanced topics such as printing, and help system authoring. LEARN JAVA GUI A JFC SWING TUTORIAL is a self-study or instructor led tutorial teaching the basics of building a Java application with a Swing graphic user interface (GUI).
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